Overview
An opensource reimplementation of the once popular Mod Deathball.
Incase you wonder what that is, there are some ingame videos on youtube.
- Linux (32/64 Bit)
- Windows (starting with win2k)
- mac OS (not a priority)
- the 3d engine horde3d
- C++ with Boost
- the physX Physik Engine
- SFML as input and window managment library
- Sourcecode Managment using GIT
- Makesystem CMake
- The scripting engine AngelScript
- C++ programmers
- AngelScript programmers
- 3D Designer (Models and Maps)
- 2D Designer (Textures, GUI)
- Sound Designer (Effects, Music?)
- Tester and general community (Report Bugs, suggest new things, keep the others motivated)
Anyone interested should register here and drop us a note.
We have an IRC Channel in QuakeNet: #supraball visit us :)
Public git repository: git://timeoutd.org/supraball.git
Members
Manager: Marenz
Trusted Developer: Dragao_azul, FleXyNaToR, LB, Motig
Tester: riCo
Content Creator: LB
Latest news
Code Design and Library Experiments
First Steps - Git repository
How to set up the git repository access